This microlearning course is part of a professional development program for adult learners to practice identifying, tracking, and managing presentation anxiety and learn effective workplace communication. It is inspired by my experience adapting to learner needs during the pandemic-imposed shift to online learning, and the useful student input I received as an instructor at Michigan Tech University.
Learners: Professionals giving work presentations
Role: Learner Research, Learning Strategy, Visual Illustration, Voiceover Instruction, Video Creation, eLearning Development, Facilitation.
Tools: Articulate Storyline 360, Figma, Miro
The Problem
Learners in public speaking training often lack a structured way to manage speech anxiety, leaving them un(der)prepared for workplace communication. It’s assumed that they simply need more information about anxiety to identify their symptoms and practice giving public presentations to develop anxiety management skills. Much of the "training" in anxiety management skills happens (or fails to happen) during the last phase, the delivery stage of the presentation process. Repeated exposure to giving presentations may help some, but managing anxiety on the fly is an ineffective learning strategy for many, one that falls short especially for online learners.
The Solution
The existing solution addressed learners' knowledge gaps about anxiety and skills gaps by practicing delivering multiple presentations. As I describe below, this ignores a major learner need: to practice managing their anxiety in the earlier phases of the presentation process. I set out to bridge this gap by collaborating with a mental health therapist (my SME) to design a step-by-step method to identify and manage their anxiety symptoms through cognitive behavioral techniques and systematic desensitization (an exposure therapy method) in the preparation and practice phases of their presentation process. A key insight from my SME was how misunderstood anxiety is in learning contexts, how it interferes with performance, and how learners benefit from breaking down bigger goals into smaller ones.
Design Thinking Process
I applied design thinking to redefine the problem (learning gap) by challenging assumptions (that anxiety management skills can be practiced only during presentation delivery, and what works for in-person training works online). This helped me innovate a learner-centered solution: an interactive elearning course that guides learners through a therapeutic method.
I interviewed three former students to identify and prioritize major pain points in their experience learning about presentation anxiety. Learners described their observations and experiences about feeling unprepared. One of them raised a very insightful point: Why isn't there a "how-to" guide for managing anxiety, similar to the "how to outline a presentation" guide? Aren't both equally important in preparing to give a presentation? They lacked guidance to practice applying anxiety management skills early on, while preparing and practicing their presentations. This builds proficiency and confidence in their skills before their presentation delivery.
After synthesizing insights from SME and learner interviews, I redefined the problem statement: Learners need a systematic method to identify and manage anxiety symptoms when preparing and practicing, not only during presentation delivery; this helps them feel more prepared by breaking down the learning goal from "anxiety management" into subtasks like "cognitive reframing" and "systematic desensitization".
This led me to ask:
How might I design an experience for learners to identify their anxiety symptoms while preparing and practicing their presentation?
How might I create a low-stakes environment for learners to practice managing anxiety with reduced risks and uncertainties?
I proposed an interactive eLearning experience simulating a therapy session in which learners go through knowledge units, guided steps to identify and track specific bodily sensations, thoughts, feelings, and behaviors linked with anxiety, and then practice applying anxiety management skills at regular intervals, including relaxation, cognitive, and exposure techniques. I designed custom vector graphics and a visual layout to create a testable Figma prototype.
The Figma prototype helped me gather feedback from my SME and three former students, who each took 30-40 minutes to complete the course. Testing improved course functionality and content accessibility. For example, I made significant revisions of the content presented in technical language into plain language. Feedback was crucial to creating a learner-centered design experience by reducing cognitive load, while also meeting SME expectations.
With learner input and SME approval, I started building the demo course on Articulate Storyline. While some design elements from Figma couldn't be replicated (color palette, design patterns, and buttons styles), the Figma prototype saved invaluable time in gathering insights to improve the overall usability and accessibility of the learning experience.
Results & Takeaways
Here are the three most rewarding takeaways from my process:
Getting learner feedback: My students compared their Canvas LMS vs. Storyline learning experiences, which helped me evaluate their design affordances through a learner-centered lens.
Innovating design process: Applying design thinking instead of backward design (a standard method in HigherEd) prioritized a human-centered lens to design for online learners' needs.
Innovating learning solutions: SME collaboration to create a therapeutic guide changed how I saw the role of emotions in learning, and how it must be a consideration in all design strategies.